I thought that The Flame of Keld was one of the more interesting and abusive cards from Dominaria. I knew exactly how I would go about doing said abuse based on my experiences building with Insult / Injury. I figured I would basically just go as full on as possible and strip out basically all the cards without synergy. This list now resembles a combo deck far more than a red aggro deck and that is pretty reasonable. I won a game on turn two. Twenty to zero. I did that and I killed his blocker too! Here is my list, see if you can work out my turn two kill before the reveal at the end!
26 Spells
Lotus Petal
Urza's Bauble
Mishra's Bauble
Monastery Swiftspear
Soul-Scar Mage
Mogg Fanatic
Fanatical Firebrand
Ghitu Lavarunner
Goblin Guide
Bomat Courier
Seal of Fire
Lava Dart
Gut Shot
Faithless Looting
Crash Through
Warlord's Fury
Chain Lightning
Firebrand Archer
Thermo-Alchemist
The Flame of Keld
Abbot of Keral Keep
Goblin Bombardment
Insult / Injury
Chandra, Fire of Kaladesh
Fireblast
14 Lands
13 Mountains
Barbarian Ring
The Goblin Bombardment was overkill and should be replaced with something better. It is too pricey, does little on its own and doesn't have the required support in dork count. Other potential cuts include Chandra and Abbot simply for being on the slow side and Crash Through and Warlord's Fury. The red cantrips are a bit expensive for what they bring to the list. They were not bad but they felt a little clumsy, you would have a lot of hands you didn't really know how to plan for as half the cards are just do nothing cyclers! Gitaxian Probe is almost certainly superior to any of these cards mentioned for potential cuts. I don't know why I didn't run it to begin with!?
So how did this list kill on turn two? Turn one Mountain, Swiftspear, Bauble triggering prowess, sac and swing putting them to 18. Turn two Mountain, Lotus Petal and sac it to cast Insult. Gut Shot their one drop out the way and Fireblast them to the face for eight bringing the Swiftspear up to a 5/6. They are on 10 for the 2 damage on turn one and the 8 from the Fireblast. The double damaging 5/6 attacks for lethal. I even had a card left over! The Flame of Keld obviously not involved in the turn two kill and this could all have been done pre-Dominaria. The point is more that without the Flame making emptying your hand I wouldn't be playing things like Lotus Petal and Bauble in the deck which enabled this kill. An interesting take on an age old strategy and a fun deck to play. Presently not as consistent as I might like but I think that can be achieved with some refinements. This list is also not at all far off being broken by a new card or two being printed that suits it well. I already thought Insult was good enough for modern play so those potential new cards might not just break it in cube!
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