Thursday 29 November 2012

Changes to the Cube VII

This is at least two loads of me refining the cube hence it being such a large quantity of cards going in and out. As per usual it is many of the cards I just added or took out that are leaving again or making a return respectively. It feels as if the cube is presently in limbo all off balance while it waits for Gatecrash to even it up again. Most notably is the gold section which is crammed full of Golgari, Rakdos and Selesnya while really lacking in Dimir and Orzhov. I added a whole cycle of dual lands although that many well be over the top now, they typically only see play in two colour decks and far from always in allied colour ones, three colour control decks are also presently rather over powered in the cube and don't need any help. Hopefully in another 6 months or so the dust will have settled from Gatecrash and the cube will start to look more sensible and refined, until then I will have to make do with it looking a bit awkward while I test out loads of cards.


Dromar's Charm
Bant Charm
Maelstrom Pulse

Mishra's Workshop (banned)


Orzhov Signet
Dimir SignetIzzet SignetAzourius Signet
The Rack
Contagion Clasp
Cranial Plating
Mind Stone
Tumble Magnet
Mimic Vat

Soul Tithe
Day of Judgement
Akroma's Vengeance
Decree of Justice

Savannah Lions
Spectral Lynx
Knight of Meadowgrain
Serra Avenger
Mentor of the Meek
Elesh Norn, Grand Cenobite

Seal of Removal
Mana Drain (banned)
Mystic Revival

Phantasmal Bear
Voidmage Prodigy
Master of Etherium
Strombound Geist 
Illusory Angel
Meloku, the Clouded Mirror
Sphinx of Jwar Isle
Aether Adept

Priest of Gix
Thrashing Wumpus
Bloodgift Demon
Necropolis Regent

Shrieking Affliction
Bad Moon
Chocking Sands
Skeletal Scrying

Galvanic Blast
Magma Jet
Koth, of the Hammer
Vexing Devil
Gorehouse Chain-Walker
Hero of Oxid Ridge

Noxious Revival
Garruk, Primal Hunter
Mana Bloom
Overgrown Battlement
Flinthoof Boar
Troll Ascetic
Phantom Centaur


Supreme Verdict
Ajani Vengant
Olivia Voldaren
Broodmate Dragon

Drowned Catacomb
Glacial Fortress
Sunpetal Grove
Rootbound Crag
Dragonskull Summit
Woodland Cemetery
Clifftop Retreat
Sulphur Falls
Isolated Chapel
Hinterland Harbor

Smoldering Spires
Rishadan Port
Shelldock Isle

Lightning Greaves

Journey to Nowhere
Fencing Ace
Sublime Archangel
Angel of Serenity

Venser, Shaper Savant

Mesmeric Fiend

Gut Shot
Seismic Assault
Hound of Griselbrand

Brindle Shoat
Dungrove Elder

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