23 Spells
Chrome Mox
Lightning Bolt
Chandra's Regulator
Oath of Chandra
Chandra's Triumph
Ruby Medallion
Mind Stone
Chandra's Embercat
Chandra's Pyrohelix
Chandra's Phoenix
Chandra, Acolyte of Flame
Chandra, Fire of Kaladesh
Sarkhan, Fireblood
Sweltering Suns
Chandra, Torch of Defiance
Chandra, Novice Pyromancer
Koth of the Hammer
Verix / Thunderbreak Regent
Sarkhan, the Masterless
Glorybringer
Skargan Hellkite
Chandra, Flamecaller
Chandra, Awakened Inferno
17 Mountains
If you are looking for space for other cards the easy cuts are all Chandra cards. It likely allows you to improve the deck but does detract from the elegance and meme aspects. Flamecaller is simply a little outclassed these days and might be better off as a Pyroclasm or Fiery Confluence. Fire of Kaladesh is a good card but much more of an aggressive one than a midrange one, she doesn't overly fit with the theme of the list. The Phoenix is cuttable too as it isn't supported that heavily and isn't that powerful of a card. It is a nice bit of flexibility offering value or pressure as you require but it is rather wishing there was a tad more looting on offer. A Faithless Looting is always welcome and would be a fine addition to this list, as would Seasoned Pyromancer. Either of these would make the Phoenix that little more reliable on the value front. Pyrohelix is a fairly easy cut too, there are just better burn spells you can run from Arc Trail to Forked Bolt to Abrade to Burst Lightning to Chain Lightning to Pyrokenis....
The worst thing about the deck is how little time you get to enjoy all your cool cards. When it gets ahead it wins very quickly indeed and it seems incredibly good at getting ahead quickly. Even when you are not ramping out multiple walkers on the same turn ahead of time you are still often flopping out a walker ahead of time and using it to produce mana so as to make further tempo plays. Especially common in oathbreaker is making Torch on turn three and adding two red and do five damage to the only relevant card on your opponents board. Without a very strong response this is usually game over.
Red midrange decks have become pretty fearsome in cube these days. They have good tempo, reasonable value, and high power. They also have the added bonus of still having a bunch of direct damage and incidental damage. If a planeswalker survives a little too long or Oath of Chandra does a little bit too much work then without really trying to apply pressure you will find your opponents well within burst range. Suddenly aim a removal spell or two at face along with a planeswalker activation and perhaps toss in a hasting dragon and that is all she wrote. A game that was close and should have gone long is just over. This capability is well known and so people have to play against your midrange deck overly cautiously which is easily exploitable. It was only three or four years ago that a midrange red deck was a pretty meme thing in itself. Now the archetype is one of the best that sit in the midrange camp. In many ways it is more of an argument in favour of increasing starting life total to 24 or 25 that it is a plug for the archetype! Red very much continues to be the best colour in my cube.
As for "tribal" planeswalker decks I am a big fan. I hope we see more cards that empower a specific type of walker as we have with Regulator, Embercat. and Acolyte of Flame for Chandra. I love tribal decks and getting to play a tribal deck that didn't revolve around creatures was delightful. It was fresh and fun and far more powerful than expected. The idea of tribal walkers is only really just becoming a thing. Chandra is the perfect candidate to launch it with having the most planeswalker iterations and cards with her name on them. Only really the main gatewatch characters have much of a shot at making a good tribal planeswalker in the near future and they will need to be pushed at least as much by a set as Core 2020 has done for Chandra. Jace is the next most common but it would be harder to frame an archetype around his cards. We are probably better off looking towards Liliana or Nissa for our next planeswalker to get heavy support in a tribal kind of way. They would probably need some better offerings in the four slot, at the very least more options there. Perhaps the Commander series of product is a good way to launch these things what with them having most appeal to the casual market. Regardless, I hope to see more. If you like tribal decks then I expect you will like planeswalker iterations.
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