Saturday, 24 June 2023

Lord of the Rings Conclusions and Additions

 

This set easily could have gone either way for me and it was the pricing that really decided it. I thought I was going to be asked to pay double or triple the price for packs as compared to a normal standard set and I would have boycotted. As it stands I got a reasonable deal on some pre-release packs and wound up paying a very similar amount to normal. Beyond just sneaking under my price threshold for offence there were a bunch of hits and a bunch of misses. That was always to be expected with any Universe Beyond ip, let alone the progenitor of modern fantasy! On balance we got mostly hits. I think the mechanics did well to reflect the game and world. There are a lot of cool and interesting cards I am looking forward to playing with, and for the most part, nothing too silly and broken. I was worried it was all going to be a bit Modern Horizons III but in fact it is tamer than many standard sets over the passed five years! A set that offers lots of cards to play with but that doesn't overdo it on the power level is pretty much by my definition a good set. 




The biggest gripe I have is the poor reflection of power some of the elves like Elrond and Glorfindel had but I obviously don't actually care. I would have done it different but so what. Moving on. The ponies also seemed like someone was just having a good joke. The ponies are so hard relatively speaking. Really would love to be a fly on the wall when these were getting pitched and designed! 

There are other minor gripes. The hype about all the serialized cards got tiring quickly. The tedious thing is that it seemed to work and so now we have more of this pantomime to look forward to. I hear that while flavourful the limited is on the weak side and resembles core set drafts a bit. Further salt in the wounds is imbalance in the mechanics for limited with the interesting food looking one supposedly being turds as you get your face pounded by an unanswerable 8/8 army of Mordor! Last minor gripe is kind of just the reverse of the first grip in that some of the most powerful cards felt like nobodies in the lore. Orcish Bowmasters being the main offender here but there are plenty more examples. 




On to some big wins now. The overall aesthetic is great. I love the basics which it always my starting point for appraising the look of a set. I like the full art panoramics and the showcase card frame for the set. Rare that I like most of the stylings from a set. I even really like a lot of the cards like "The Birthday Tree" that were given the Middle Earth treatment in the commander product. That was cool. There were also a bunch of cards that just absolutely hit the nail on the head in terms of mechanical flavour. I really appreciated those more than the art. And there were a really healthy pile of those too. Often weak cards thus not mentioned, or at least for long, in the reviews! 

Much as in my old age I am enjoying the look of the cards more and more it is all still about mechanics and gameplay. On that front this looks like a win for cube too. Not broken like Modern Horizons, only a couple of egregious looking cards, and a lot of quite interesting, suitable, and playable cards otherwise. A sweet spot on power level as far as design goes (for cube at least!) Now they just need to actually play well in the cube. I shall look forward to drawing into a Space Marine with the One Ring! Mock as I might there is plenty sillier well contained within the magic canon. Middle Earth was always going to be an easy and natural fit into the MtG world and lore and it has been that. I would have liked to see the "maiar" level of characters as planeswalkers but that was probably a tall order design wise. 









Too Add


Moria Scavenger*

Eomer, King of Rohan*

Forth Eorlingas!*

Dawn of a New Age

Flame of Arnor

Fiery Inscription 

King of the Oathbreakers 

Stern Scolding

Arwen, Mortal Queen

Radagast the Brown

Flowering of the White Tree

Orcish Bowmasters 

Samwise Gamgee

Delighted Halfling

Wizard's Rockets

The One Ring

Reprieve

Samwise, the Stoutharted 





To Test (with high hopes)


Riders of Rohan*

Stone of Erech

Shadow Summoning 

Pippin, Guard of the Citadel 

Gollum's Bite

Smite the Deathless

Horn of the Mark

Elven Chorus

Frodo, Sauron's Bane 

Minas Tirith

Phial of Galadriel 

Moria Marauder 

Eowyn, Fearless Knight 

Prince Imrahil the Fair 

Frodo, Determined Hero 

Boromir, Warden of the Tower 

Aragorn, the Uniter

Gandalf the White

Witchking of Angmar






To Test (with low low expectations)


The Balrog of Moria*

Denethor, Stone Seer*

Ranger's Firebrand

Lorien Revealed

Hithlain Knots

The Balrog, Durin's Bane

Glorious Gale

Spiteful Banditry 

Call of the Ring

Anduril, Flame of the West

Westfold Rider 

Shire Terrace 

Legolas, Master Archer 

Generous Ent 

Many Partings 

Cast into the Fire 

Barad-dur

Long List of the Ents




For Singleton Constructed Reserves




The Black Gate*

Assemble the Entmoot*

Farmer Cotton*

Sauron's Ransom 

Rally the Hornburg

Lembas

Goldberry, River-Daughter 

Council's Deliberation 







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