I like this set a lot. Great aesthetic. Good match with the art styles to the themes. Cool cards. The right sort of cards and power. Nothing egregious. Hasbro do a lot of dumb shit at the moment but the the teams involved in the set design, the bread and butter of the game, have been pretty on top of their game for a good while now and deserve some recognition. They also deserve to be managed rather better but that is not what we are here to discuss!
I might have to do some limited with this set as I am curious to see if they managed to solve the issue of having poison as a main mechanic in a set. They look to have addressed it and improved upon it but that does not mean it is going to be good in a limited setting. I hope they have. I am very impressed overall with the power level of the commons but it did seem particularly pushed on the white toxic cards.
As far as cube goes this set seems to buff Jund most overall with white getting the odd new interesting toy. Blue gets like one card and some standard good stuff with a bit of near free proliferate bolted on. Obviously being a bit more considered and sensible on the power and power creep this set is not overly remarkable as far as changes to the cube meta go. Even so, this is absolutely the sort of thing I want to see as a cube player and it looks to be very much along the right lines for limited, standard, and EDH as well so hopefully a hit.
I am glad to see the sensible return of Phyrexian mana, it was a good idea, just used with too much abandon first time round. They could have been even more adventurous with its use than they were but best to err on the side of caution, especially given Gitaxian Probe eta al. It always feels so wrong when a set is done right to be as brief as I am. It just seems redundant to go on saying it is good and better to let it speak for itself. Flaws and noticeable differences are easier to discuss than on the mark successes!
To Add
Thrunn, Breaker of Silence
Contagious Vorrac
Slophim, Mayhem Dominus
Sheoldred's Edict
Glissa, Sunslayer
Rustvine Cultivator
Armored Scrapgorger
To Test (With High Hopes)
Tyvar's Resistance
Exuberant Fuseling
Vrann, Executioner Thane
Nissa, Ascended Animist
Capricious Hellraiser
Nahiri, the Unforgiving
Mondrak, Glory Dominus
Ossification
Vraska, Betrayal's Sting
Skrelv, Defector Mite
Black Sun's Twilight
Vindictive Flamestoker
Blue Sun's Twilight
Eternal Wanderer
Dragonwing Glider
Elesh Norn, Mother of Machines
Cankerbloom
To Test (With Low Hopes)
Annihilating Gaze
Drivnod, Carnage Dominus
Green Sun's Twilight
Planar Disruption
Phyrexian Vindicator
Tyrannax Rex
Experimental Augury
Bladehold War-Whip
Kaya, Intangible Slayer
Melira, the Living Cure
Bloated Contaminator
Skrelv's Hive
Urabrask's Forge
Conduit of Worlds
Koth, Fire of Resistance
Singleton Constructed Only Reserves
Gleeful Demolition
Ichormoon Gauntlet!
Tekuthal, Inquiry Dominus
Minor Misstep
Atraxa, Grand Unifier
Swooping Lookout
Jawbone Duelist
Bilious Skulldweller
Jace, the Perfect Mind
Venerated Rotpriest
Thoughts on Otharri, Suns' Glory or any of the other commander cards?
ReplyDeleteBeen rather delayed this release, I do plan to get to those reviews but they might not be so preliminary by then!
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