So what exactly makes this so good? We have plenty of recursive 2/2 flying haste dorks, plenty of aggressive flyers and plenty of recursive threats. The simplest answer would be the fire breathing side of the card. It keeps the card relevant and threatening throughout the game. It almost always threatens to one shot a planeswalker if already in play. It also trades up into any would be blocker. The rate is decent too. Mid way between one for one and two for one in terms of mana spent to power gained is pretty acceptable. It is a whole lot better than the latter. It is also very colour light meaning you can spend more of your mana than if it was R for +1/+0 for any two or more colour deck. It also just makes it a threat which closes fast in addition to inevitably. Even big Phoenix like Rekindling take a fair while to end a game on their own, even if from a reduced life total. Phoenix of Ash can just chew through life in no time if you want it too.
Four to recur is expensive but it is a better deal than the conventional cast mode in a general sense. You pay 1.5 mana for 1/1 worth of stats compared to 1.33 mana per 1/1 of stats when escaping. This assumes the progression in mana from 3 to 4 is linear and that there is no scaling on flying, haste or fire breathing. While there might be I suspect it is similar enough over all to be fairly negligible in comparison to the more efficient stats cost, which in turn is generally pretty irrelevant when compared to the context of any given game. If the body is good enough to be casting it is good enough to be escaping and that is great because it gives every card in your bin a third of a cards worth of value. This is fundamentally what makes escape so good. Use three sac lands and draw a free card? Sign me up. Phoenix being the cheapest relevant escape card in terms of cards exiled makes it especially good in cube where 40 card libraries lead to potential over mill issues.
Being so easy to recur and having both good clock and reach make the Phoenix a really great way to massively increase the threat density of a deck without any extra costs or drawbacks. You can safely mill it too without losing access to it making it even more powerful in that regard. A good cube archetype is Izzet tempo which has a weakness in threat density. With so much draw and looting you can run out of library, or at least relevant cards in it, before getting the job done. Phoenix is great protection against this. Much as I love drawing cards I found that I was always recurring the Phoenix over Ox of Agonas when there was a choice between them. I just wanted the Phoenix and more fuel to get it back more than I wanted random cards from my deck and a 4/2 do nothing! Ox is no slouch either.
Phoenix is a great aggro card but it is rounded enough to be a fine inclusion in any midrange or control deck able to play a 1RR card without too much issue. It scales with time, looting, mill, card draw, and mana! It doesn't stand out as a bomb to look at but it has really proven itself in game play. I highly recommend adding one to your cube if you have not already.
I just wanted to say that I really enjoy your blog. We don't have a lot of time to plat cube, so all the evaluations are very helpful. Do you have your own cube listed at cube tutor / cobra? Keep up the good work! Cheers
ReplyDeleteThanks Markus. Appreciate the support. https://www.cubetutor.com/visualspoiler/36623 is my cube list. It isn't perfectly up to date as I chop and change almost every time I play but it is pretty close.
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