A while back I set about putting in place a points system format for MtG play. Although many points system formats already exist they only put a cost on the really obnoxious stuff meaning you see all the same staple cards you find in cube. I wanted to take this a bit further and put a price on a wider range of things with the aim of making a format where far more things were open and of comparable power. Diverse formats are the best.
There are two ways to play the format, of which I have only tried one so far, but in that single run through a lot of insight on how to improve it was gained. The standard way to play the Isca format is constructing a 40 card (and board) deck using 30 points. Each time you use a card in your list the price of it goes up by one. Everyone has the same starting points list. This works fine for small numbers of people as well as large tournaments. The issue I have with it is only having the cards for my cube I cannot supply the cards in any depth for such an event.
To solve this somewhat we did an 8 player "draft" using the Isca points system. Decks were singleton 40 cards and no boards with a 30 point limit. Player order was randomly chosen. The first player then submits their deck list. Then the second player constructs their deck with a +1 point cost added to any non-basic land card used by previous players but the knowledge of those decks gone before them. This is repeated until everyone has submitted a deck. The lists for our first run through are on a previous post.
The draft format works surprisingly well however there is a noticeable advantage for the later players. There are too many fine enough magic cards that even with an extensive points system you can work around other people having increased the points cost on cards. As such you just get to build your deck with complete knowledge of what you are facing and as "The Phyrexian" showed, can build a deck quite easily to dominate the field.
A number of suggestions have been made to re-balance the ordering issue. The first was simply to have the early players with more points and the latter with less. In an 8 man you would start with 34 and finish with only 26. While this sounds fair in the abstract I balanced the system around 30 points and so this might well make some options over powered at 34 points and some, even with no cards taken, non-viable at 26 points.
The second suggestion was to wheel back picking sideboards. The first was just a 5 card board which the 1st player would pick last and last player would pick alongside their main deck. This didn't seem quite significant enough to offset the imbalance but it is quite neat and elegant. Building on that idea we had an increasing sideboard size with last place to build getting no sideboard at all or just one card and then each player wheeling back would be allowed one extra card. Sadly this felt a little to far in the other direction and not quite as neat, Any way of wheeling back a sideboard pose some issue with points allocation and splitting. I think the best solution is just to have no extra points for sideboards and therefore only pick free cards or perhaps with leftover points from your main deck allocation.
All told the Isca draft worked better than expected but does still require balancing beyond getting the points more appropriate. As for the points themselves there is much work to be done. Obviously I forgot a selection of cards that really should be priced up. Several I naughtily used in my own deck which I justified by making it wacky and unlikely to win. Had I wanted to crush people and exploit my previous errors I would have done the burn deck The Phyrexian did after me or a Spliter Twin list.
I was happy enough with how the format punishes two and three colour decks relatively harder than most with the heavy price on good fixing lands but I was less happy with how the mono decks gained so much from it. I also found that a lot of the tier two and three combo decks were far from viable still because so many of the support cards cost excessive amounts.
Red is the best colour and goblins is the best of the tribes, certainly when it comes to beating on other tribes. The thing with red is it has very few powerful cards, just lots of redundancy and the best deal from the colour pie in isolation. As my point system was fairly focused on power a lot of the burn was left of the list and generally the list had a lot less red cards than other colours. As it stands I think all I have done is make red even further ahead of the other colours than before.
Here is the fourth revision of the points list having now actually played the format! This will be the points system we use for the next event. Hopefully it is fairly close to balanced.
18 Black Lotus
Sol Ring
16 Ancestral Recall
Time Walk
14 Mana Crypt
Fastbond
The Five Good Mox
12 Tolarian Academy
10 Mishra's Workshop
8 Tinker
Mana Drain
6 Vampiric Tutor
Force of Will
Time Spiral
Demonic Tutor
Upheaval
Strip Mine
Mana Vault
5 Show and Tell
Imperial Seal
True Name Nemesis
Balance
Swords to Plowshares
Treasure Cruise
Jace, Vryn's Prodigy
Natural Order
Grim Monolith
4 Armageddon
Ravages of War
Time Twister
Auriok Salvagers
Academy Rector
Library of Alexandria
Shelldock Isle
Birthing Pod
Channel
Wasteland
Sneak Attack
Splinter Twin
Goblin Welder
Goblin Sharpshooter
Mind Twist
Lion's Eye Diamond
Sensei's Divining Top
Crucible of Worlds
Ancient Tomb
City of Traitors
Path to Exile
Lightning Bolt
Sulphuric Vortex
Vedalken Shackles Brainstorm
Flash
Cryptic Command
Dig Through Time
Mesmeric Orb
3 Imperial Recruiter
Wheel of Fortune
Kiki Jiki Mirror Breaker
Thundermaw Hellkite
Fireblast
Monastery Swiftspear
Goblin Guide
The Dual Lands
The Sac Lands
Dark Depths
Karakas
Rishidan Port
Gaea's Cradle
Lake of the Dead
Replenish
Stonefore Mystic
Moat
Elspeth, Knight Errant
Land Tax
Cataclysm
Rofellos
Lotus Cobra
Bird of Paradise
Survival of the Fittest
Noble Hierarch
Oath of Druids
Aetherling
Snapcaster Mage
Jace, the Mind Sculptor
Pact of Negation
Mystical Tutor
Opposition
Brainfreeze
Archive Trap
Recurring Nightmare
Yawgmoth's Will
Dark Confidant
Griselbrand
Thoughtsieze
Kitchen Finks
Fire / Ice
Deathrite Shaman
Skullclamp
Umezawa's Jitte
Wurmcoil Engine
Tangle Wire
Chrome Mox
Mox Opal
Mox Diamond
Memory Jar
Gilded Lotus
The Two Point Cards
2 The Shock Lands
The Man Lands
The Tabernacle at Pendrell Vale
Bloodbraid Elf
Supreme Verdict
Baleful Strix
Manamorphose
Kolaghan's Command
Ashiok, the Nightmare Weaver
Dragonlord Atrarka
Lim-Duls Vault
Glimpse the Unthinkable
Pernicious Deed
Lotus Petal
Emrakul, the Eons Torn
Emrakul, the Promised End
Ugin, the Spirit Dragon
Blightsteel Colossus
Winter Orb
Spellskite
Scroll Rack
Cranial Plating
Metalworker
Thran Dynamo
Trinket Mage
Frantic Search
High Tide
Hydroblast
Blue Elemental Blast
Chill
Acid Rain
Temporal Manipulation
Time Warp
Foil
Personal Tutor
Mystic Confluence
Delver of Secrets
Gitaxian Probe
Spell Pierce
Lat-Nam's Legacy
Cyclonic Rift
Negate
Counterspell
Remand
Arcane Denial
Ancestral Visions
Merchant's Scroll
Mind's Desire
Hedron Crab
Simean Spirit Guide
Seething Song
Orcish Lumberjack
Abbot of Keral Keep
Goblin Lackey
Young Pyromancer
Chain Lightning
Faithless Looting
Arc Trail
Stoke the Flames
Inferno Titan
Red Elemental Blast
Pyroblast
Boil
Flashfires
Enlightened Tutor
Wrath of God
Day of Judgement
Terminus
Kytheon, Hero of Akros
Mother of Runes
Soulfire Grandmaster
Lingering Souls
Elspeth, Sun's Champion
Worship
Dark Ritual
Toxic Deluge
Damnation
Necropotence
Tasigur, the Golden Fang
Grave Titan
Liliana of the Veil
Cabal Therapy
Inquisition of Kozilek
Duress
Engineered Plague
Sinkhole
Living Death
Death Cloud
Hymn to Tourach
Yawgmoth's Bargain
Reanimate
Exhume
Shallow Grave
Gloom
Llanowar Elf / Elvish Mystic / Fyndhorn Elf
Avacyn's Pilgrim
Elves of Deep Shadow
Courser of Kruphix
Elvish Spirit Guide
Protean Hulk
Tireless Tracker
Garruk Wildspeaker
Craterhoof Behemoth
Green Sun's Zenith
Thragtusk
Primeval Titan
Worldspine Wurm
Eternal Witness
Regrowth
Tarmogoyf
Sylvan Library
Choke
Tsunami
The One Point Cards
1 The Pain Lands
The Filter Lands
The Check Lands
The Quick Lands
The Scry Lands
The Battle Lands
The Artifact Lands
The Shadow Lands
City of Brass
Mana Confluence
Mishra's Factory
Inkmoth Nexus
Blinkmoth Nexus
Bazaar of Baghdad
Mutavault
Westvale Abbey
Kessig Wolf Run
Nykthos Shrine to Nyx
Myriad Landscape
Temple of the False God
Urborg, Tomb of Yawgmoth
Treetop Village
Faerie Conclave
Grove of the Burnwillows
Academy Ruins
Flagstones of Trokair
Barbarian Ring
Lightning Helix
Voice of Resurgence
Qasali Pridemage
Thopter Foundry
Mirari's Wake
Time Sieve
Swans of Bryn Argoll
Sphinx of the Steel Wind
Figure of Destiny
Dack Fayden
Dreadbore
Siege Rhino
Sorin, Solemn Visitor
Coiling Oracle
Shardless Agent
Abrupt Decay
Eladamri's Call
Jori En, Ruin Diver
Shadow of Doubt
Mind Funeral
Wildfire
Burning of Xinye
Magus of the Wheel
Goblin Rabblemaster
Eidolon of the Great Revel
Chandra, Torch of Defiance
Daretti, Scrap Savant
Grim Lavamancer
Fiery Confluence
Dualcaster Mage
Bonfire of the Damned
Warren Instigator
Goblin Warchief
Goblin Cheiftain
Goblin Piledriver
Goblin Recruiter
Goblin Matron
Goblin Ringleader
Mana Flare
Siesmic Assualt
Obliterate
Jokulhaups
Empty the Warrens
Scrap Mastery
Grape Shot
Seal of Fire
Fire Bolt
Wild Slash
Galvanic Blast
Tarfire
Pillar of Flame
Shock
Forked Bolt
Incediary Flow
Searing Spear
Lightining Strike
Incinerate
Searing Blaze
Punishing Fire
Burst Lightning
Gorilla Shaman
Disenchant
Baneslayer Angel
Selfless Spirit
Declaration in Stone
Hallowed Spiritkeeper
Global Ruin
Wing Shards
Unexpectedly Absent
Elesh Norn, Grand Cenobite
Brimaz, King of Oreskos
Containment Priest
Linvala, Keeper of Silence
Thalia, Guardian of Threben
Mana Tithe
Wall of Omens
Restoration Angel
Entreat the Angels
Monastery Mentor
Orim's Chant
Ethersworn Cannonist
Opalescence
Kataki, War's Wage
Solitary Confinement
Warmth
Kor Firewalker
Iona, Shield of Emeria
Entomb
Grey Mechant of Asphodel
Flesh Carver
Ophiomancer
Dismember
Animate Dead
Unmask
Tendrils of Agony
Patriarch's Bidding
Hatred
Smallpox
Shriekmaw
Tainted Pact
Collective Brutality
Liliana, Heretical Healer
Liliana, the Last Hope
Ad Nauseam
Goyro's Vegeance
Corpse Dance
Nissa, Voice of Zendikar
Nissa, Vastwood Seer
Grapple with the Past
Traverse the Ulvenwald
Den Protector
Aluren
Manabond
Chord of Calling
Heartbeat of Spring
Priest of Titania
Wirewood Symbiote
Heritage Druid
Glimpse of Nature
Sylvan Caryatid
Explore
Sakura Tribe Elder
Wall of Roots
Devoted Druid
Bloom Tender
Reclaimation Sage
Hermit Druid
Crop Rotation
Nostalgic Dreams
Scavenging Ooze
Joraga Treespeaker
Arbor Elf
Avenger of Zendikar
Hornet Queen
Oath of Nissa
Strangleroot Giest
Worldly Tutor
Summoner's Pact
Woodfall Primus
Terastodon
Spell Snare
Force Spike
Mental Misstep
Mana Leak
Memory Laspe
Unsubstantiate
Windfall
Snap
Jace Beleren
Jace, Architect of Thought
Fact or Fiction
Teferi, Temporal Archmage
Glen Elandra Archamge
Phyrexian Metalmorph
Vendilion Clique
Gush
Inkwell Leviathan
Consecrated Sphinx
Treachery
Serum Visions
Ponder
Preordain
Opt
Slight of Hand
Temporal Mastery
Looter il-Kor
Impulse
Mindbreak Trap
Thirst for Knowledge
Tezzeret the Seeker
Turnabout
Dream Halls
Mind Over Matter
Daze
Spell Burst
Condescend
Stifle
Intuition
Palinchron
Thoughtscour
Jace, Memory Adept
Talismans
Signets
Ankh of Mishra
Cursed Scroll
Sword of Fire and Ice
Batterskull
Elixir of Immortality
Coalition Relic
Basalt Monolith
Worn Powerstone
Myr Battleshpere
Sundering Titan
Zuran Orb
Lotus Bloom
Smuggler's Copter
Engineered Explosives
Arcbound Ravager
Black Vise
Myr Retriever
Voltaic Key
Aether Vial
Goblin Charbelcher
Sphere of Resistance
Karn Liberated
Ulamog, the Ceasless Hunger
Ulamog, the Infinte Gyre
Rofellos
Lotus Cobra
Bird of Paradise
Survival of the Fittest
Noble Hierarch
Oath of Druids
Aetherling
Snapcaster Mage
Jace, the Mind Sculptor
Pact of Negation
Mystical Tutor
Opposition
Brainfreeze
Archive Trap
Recurring Nightmare
Yawgmoth's Will
Dark Confidant
Griselbrand
Thoughtsieze
Kitchen Finks
Fire / Ice
Deathrite Shaman
Skullclamp
Umezawa's Jitte
Wurmcoil Engine
Tangle Wire
Chrome Mox
Mox Opal
Mox Diamond
Memory Jar
Gilded Lotus
The Two Point Cards
2 The Shock Lands
The Man Lands
The Tabernacle at Pendrell Vale
Bloodbraid Elf
Supreme Verdict
Baleful Strix
Manamorphose
Kolaghan's Command
Ashiok, the Nightmare Weaver
Dragonlord Atrarka
Lim-Duls Vault
Glimpse the Unthinkable
Pernicious Deed
Lotus Petal
Emrakul, the Eons Torn
Emrakul, the Promised End
Ugin, the Spirit Dragon
Blightsteel Colossus
Winter Orb
Spellskite
Scroll Rack
Cranial Plating
Metalworker
Thran Dynamo
Trinket Mage
Frantic Search
High Tide
Hydroblast
Blue Elemental Blast
Chill
Acid Rain
Temporal Manipulation
Time Warp
Foil
Personal Tutor
Mystic Confluence
Delver of Secrets
Gitaxian Probe
Spell Pierce
Lat-Nam's Legacy
Cyclonic Rift
Negate
Counterspell
Remand
Arcane Denial
Ancestral Visions
Merchant's Scroll
Mind's Desire
Hedron Crab
Simean Spirit Guide
Seething Song
Orcish Lumberjack
Abbot of Keral Keep
Goblin Lackey
Young Pyromancer
Chain Lightning
Faithless Looting
Arc Trail
Stoke the Flames
Inferno Titan
Red Elemental Blast
Pyroblast
Boil
Flashfires
Enlightened Tutor
Wrath of God
Day of Judgement
Terminus
Kytheon, Hero of Akros
Mother of Runes
Soulfire Grandmaster
Lingering Souls
Elspeth, Sun's Champion
Worship
Dark Ritual
Toxic Deluge
Damnation
Necropotence
Tasigur, the Golden Fang
Grave Titan
Liliana of the Veil
Cabal Therapy
Inquisition of Kozilek
Duress
Engineered Plague
Sinkhole
Living Death
Death Cloud
Hymn to Tourach
Yawgmoth's Bargain
Reanimate
Exhume
Shallow Grave
Gloom
Llanowar Elf / Elvish Mystic / Fyndhorn Elf
Avacyn's Pilgrim
Elves of Deep Shadow
Courser of Kruphix
Elvish Spirit Guide
Protean Hulk
Tireless Tracker
Garruk Wildspeaker
Craterhoof Behemoth
Green Sun's Zenith
Thragtusk
Primeval Titan
Worldspine Wurm
Eternal Witness
Regrowth
Tarmogoyf
Sylvan Library
Choke
Tsunami
The One Point Cards
1 The Pain Lands
The Filter Lands
The Check Lands
The Quick Lands
The Scry Lands
The Battle Lands
The Artifact Lands
The Shadow Lands
City of Brass
Mana Confluence
Mishra's Factory
Inkmoth Nexus
Blinkmoth Nexus
Bazaar of Baghdad
Mutavault
Westvale Abbey
Kessig Wolf Run
Nykthos Shrine to Nyx
Myriad Landscape
Temple of the False God
Urborg, Tomb of Yawgmoth
Treetop Village
Faerie Conclave
Grove of the Burnwillows
Academy Ruins
Flagstones of Trokair
Barbarian Ring
Lightning Helix
Voice of Resurgence
Qasali Pridemage
Thopter Foundry
Mirari's Wake
Time Sieve
Swans of Bryn Argoll
Sphinx of the Steel Wind
Figure of Destiny
Dack Fayden
Dreadbore
Siege Rhino
Sorin, Solemn Visitor
Coiling Oracle
Shardless Agent
Abrupt Decay
Eladamri's Call
Jori En, Ruin Diver
Shadow of Doubt
Mind Funeral
Wildfire
Burning of Xinye
Magus of the Wheel
Goblin Rabblemaster
Eidolon of the Great Revel
Chandra, Torch of Defiance
Daretti, Scrap Savant
Grim Lavamancer
Fiery Confluence
Dualcaster Mage
Bonfire of the Damned
Warren Instigator
Goblin Warchief
Goblin Cheiftain
Goblin Piledriver
Goblin Recruiter
Goblin Matron
Goblin Ringleader
Mana Flare
Siesmic Assualt
Obliterate
Jokulhaups
Empty the Warrens
Scrap Mastery
Grape Shot
Seal of Fire
Fire Bolt
Wild Slash
Galvanic Blast
Tarfire
Pillar of Flame
Shock
Forked Bolt
Incediary Flow
Searing Spear
Lightining Strike
Incinerate
Searing Blaze
Punishing Fire
Burst Lightning
Gorilla Shaman
Disenchant
Baneslayer Angel
Selfless Spirit
Declaration in Stone
Hallowed Spiritkeeper
Global Ruin
Wing Shards
Unexpectedly Absent
Elesh Norn, Grand Cenobite
Brimaz, King of Oreskos
Containment Priest
Linvala, Keeper of Silence
Thalia, Guardian of Threben
Mana Tithe
Wall of Omens
Restoration Angel
Entreat the Angels
Monastery Mentor
Orim's Chant
Ethersworn Cannonist
Opalescence
Kataki, War's Wage
Solitary Confinement
Warmth
Kor Firewalker
Iona, Shield of Emeria
Entomb
Grey Mechant of Asphodel
Flesh Carver
Ophiomancer
Dismember
Animate Dead
Unmask
Tendrils of Agony
Patriarch's Bidding
Hatred
Smallpox
Shriekmaw
Tainted Pact
Collective Brutality
Liliana, Heretical Healer
Liliana, the Last Hope
Ad Nauseam
Goyro's Vegeance
Corpse Dance
Nissa, Voice of Zendikar
Nissa, Vastwood Seer
Grapple with the Past
Traverse the Ulvenwald
Den Protector
Aluren
Manabond
Chord of Calling
Heartbeat of Spring
Priest of Titania
Wirewood Symbiote
Heritage Druid
Glimpse of Nature
Sylvan Caryatid
Explore
Sakura Tribe Elder
Wall of Roots
Devoted Druid
Bloom Tender
Reclaimation Sage
Hermit Druid
Crop Rotation
Nostalgic Dreams
Scavenging Ooze
Joraga Treespeaker
Arbor Elf
Avenger of Zendikar
Hornet Queen
Oath of Nissa
Strangleroot Giest
Worldly Tutor
Summoner's Pact
Woodfall Primus
Terastodon
Spell Snare
Force Spike
Mental Misstep
Mana Leak
Memory Laspe
Unsubstantiate
Windfall
Snap
Jace Beleren
Jace, Architect of Thought
Fact or Fiction
Teferi, Temporal Archmage
Glen Elandra Archamge
Phyrexian Metalmorph
Vendilion Clique
Gush
Inkwell Leviathan
Consecrated Sphinx
Treachery
Serum Visions
Ponder
Preordain
Opt
Slight of Hand
Temporal Mastery
Looter il-Kor
Impulse
Mindbreak Trap
Thirst for Knowledge
Tezzeret the Seeker
Turnabout
Dream Halls
Mind Over Matter
Daze
Spell Burst
Condescend
Stifle
Intuition
Palinchron
Thoughtscour
Jace, Memory Adept
Talismans
Signets
Ankh of Mishra
Cursed Scroll
Sword of Fire and Ice
Batterskull
Elixir of Immortality
Coalition Relic
Basalt Monolith
Worn Powerstone
Myr Battleshpere
Sundering Titan
Zuran Orb
Lotus Bloom
Smuggler's Copter
Engineered Explosives
Arcbound Ravager
Black Vise
Myr Retriever
Voltaic Key
Aether Vial
Goblin Charbelcher
Sphere of Resistance
Karn Liberated
Ulamog, the Ceasless Hunger
Ulamog, the Infinte Gyre
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