*edit*
I have issued a correction for this article (2/11/2017) as I missed the mark so hard with this one! It can be found here;
http://mtgcube.blogspot.co.uk/2017/11/jeskai-ascendancy-dec-version-ii.html
*end*
This is the most recent combo to grace the cube. As with most combo decks this has strengths and weaknesses. The strengths are that there is a decent amount of redundancy for most of the pieces you want, it is very quick and fairly reliable. The downsides of the deck are that you need pretty much all the green mana dorks which can tap to produce multiple colours, you need a really good four colour mana base that can play green spells turns one and/or two and still cast an Ascendancy on turn three, and lastly you have only one Ascendancy, should it be dealt with your deck does nothing! You can also be disrupted on the Ascendancy side like a combo deck or the creature side like more normal decks. A red burn deck has nothing against enchantments and rather than play extreme solutions it can just play cheap instant burn. Sylvan Caryatid is great for getting the ball rolling safely against removal but you always need more than that if just for the ability to attack with it!
As this list is all so focused around the one effect there isn't room to go cramming extra combos in which is reasonably unusual for cube. Even the engine combo decks in cube tend to have sufficient overlap or utility from other combos in the cube to double up. There is also an argument to go black for the extra tutors because the deck is so reliant on having the Ascendancy. Black also lets you proactively take away their disruption for the Ascendancy and a 5th colour is not quite so hard when you are already packing lands that tap for all the colours. Deathrite Shaman is interesting in the list as it allows you to partially go off with him as a mana source but also exile lands so that reshuffling graveyards is even better. Treasure Cruise is another top rate card that helps remove unwanted graveyard cards prior to a reshuffle.
25 Spells
Birds of Paradise
Noble Hierarch
Arbour Elf
Crimson Wisps
Expedite
Ceurlean Wisps
Retraction Helix
Enlightened Tutor
Gitaxian Probe
Ponder
Noxious Revival
Swan Song
Slight of Hand
Preordain
Path to Exile
Visions of Beyond
Faithless Looting
Sylvan Caryatid
Manamorphose
Rattleclaw Mystic
Spellskite
Fire / Ice
Gaea's Blessing
Jeskai Ascendancy
15 Lands
Mana Confluence
City of Brass
Misty Rainforest
Taiga
Tundra
Stomping Ground
Wooded Foothills
Temple Garden
Flooded Strand
Volcanic Island
Tropical Island
Savannah
Breeding Pool
UGR triland
UGW triland
Spellskite is a card that in no way helps with the combo (I guess that isn't totally true as it can be part of the attack squad) however it protects you and usually all the different parts of your combo as well. Given that those are the decks main weakness I think this is a worthy inclusion. Modern versions of the deck run Glittering Wish and the 4th Ascendancy in the board giving them great security on that front. Glittering Wish is a consideration for this list in appropriate cube formats as you can get some really powerful gold cards when you are 4/5 colours and you can still have a fighting chance of winning should your Ascendancy somehow get exiled.
What I like most about this deck is that you get to use loads of cards everyone has to read! It is always good to have something fresh and different at the table and this is very much both of those things. It may not be tier one but it is certainly competitive and makes up for much lost ground by being unfamiliar and therefor much harder to play against.
No Bloom Tender? Life/Death? Mystic Speculation? Mutavault? Faerie Conclave? There's so many great pieces for this deck in cube.
ReplyDeleteYeah, all good point. As you can see, this is one of those decks I have had less experience with. Life /Death seems too good to forgo and should replace one of the many fluff cards in the list life Fire / Ice or even Spellskite. Bloom Tender also seems vastly better than Rattleclaw and is likely a direct replace. Conclave and other man lands are decent but harder to fit in without losing consistency and might just be overkill. Mystic Speculation I'm not sold on although it is better with some of your other suggestions as well. Sadly none of these solve the issue of just having one copy of Ascendancy.
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