tag:blogger.com,1999:blog-7069223956725485027.post2323918198639866127..comments2024-03-23T14:47:08.716-07:00Comments on MTG Cube: Naya Landfall .decNick Nobodyhttp://www.blogger.com/profile/08217616255450989605noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7069223956725485027.post-51205925697737997242020-11-28T10:50:18.855-08:002020-11-28T10:50:18.855-08:00These are all good questions! Landfall is certainl...These are all good questions! Landfall is certainly one of the keywords that gets away with little support. A lot of the cards stand up well on their own and have high power. However you are right, there is little merit in trying to support such things. It can be fun for a bit but cube is best when you have minimal narrow or polar cards for which these zoo landfall cards are on both accounts. Even just supporting zoo is a bit like hard work in most cubes and not worth the return. <br /><br />When creatures were weaker I did support a landfall zoo archetype in my cube and it was solid but that era is long gone. I also tested out most of the newer landfall cards and found them to be good but not quite there for the most part. <br /><br />You can include really whatever you like in cube but in order to do so you need to balance the power level accordingly. Cards that allow for multiple land drops in a turn mitigate reliance on sac lands if that is a concern. A peasant cube would be a very suitable power level for a zoo landfall archetype but the mana base would be a real burden. It often looks very out of place or defeats the point of more budget cubes but I am generally in favour of having the best possible mana in a cube. If fixing is too good play less of it rather than worse cards but we are getting off point here! <br /><br />So how do I play these kinds of cards and deck? In the more constructed end of cube game play. Open rotisseries and points list formats allow for essentially constructed magic. In this case I literally built up the deck alongside a bunch of other decks I wanted to test and did a little tournament with them. Nick Nobodyhttps://www.blogger.com/profile/08217616255450989605noreply@blogger.comtag:blogger.com,1999:blog-7069223956725485027.post-41076541282651874652020-11-28T06:58:55.835-08:002020-11-28T06:58:55.835-08:00I would *LOVE* to include a significant Landfall p...I would *LOVE* to include a significant Landfall package to spice up Naya but I worry drafters won't see enough cards (critical density) in the draft *and* I am also a bit loathe to just "jam in max # of fetchlands" as a crutch because those slots are currently dedicated to other (more varied) lands. Without a reliable way to trigger landfall each turn a lot of these guys run out of steam fast and most midrange decks just run them over. :( I guess this is just the classic struggle with most Keyword archetypes. I will allow that Landfall is far less parasitic than most of these--that's why it still has my attention! And then I look to your cube(s) for guidance here and...I don't see them? <br /><br />How/When do these packages see play? How do you integrate them in your drafts? Do you build supplmental modules for a draft and then take them out at the end? Sorry if these are stupid/obvious questions but I've been wondering this for a while now.AvidClownhttps://www.blogger.com/profile/06841033333520825722noreply@blogger.com